Kick a Lucky Block Game Passes

Two game passes are publicly documented for Kick a Lucky Block. We list what they do, what they cost in Robux, and our honest take on whether they're worth the spend at your stage of the game.

Last updated: Verified

Confirmed game passes

Mutation Luck

139 Robux

Permanently doubles your mutation chance on every kick.

Worth it for
Players who already play 30+ minutes a day and have reached at least Epic / Legendary zones.
Skip if
Players in the first hour, or anyone unsure whether they'll keep playing.

Rebirth Skip

99 Robux

Lets you trigger your first rebirth without hitting the 1,000 Kick Power requirement.

Worth it for
Players who hate the early grind and want to start stacking the 2× multiplier sooner.
Skip if
Anyone past 500 Kick Power — at that point you are 30 minutes from the threshold anyway.

Mutation Luck — closer look

Mutation Luck is the more economically interesting of the two. It doubles your mutation chance permanently — so every kick from now on is twice as likely to roll a Gold / Diamond / Plasma / Molten / Radioactive Brainrot. The effect stacks on top of in-game global luck events, so a 4× luck event with Mutation Luck active becomes an 8× effective rate for you.

The reason we think it's a mid-game purchase, not a day-one purchase, is value-per-Robux. Mutations matter most when:

  • The Brainrot they roll on is already in a high-rarity zone — a Radioactive Common is barely worth claiming versus a Diamond Mythic.
  • You play long enough to roll dozens of mutations after buying — fewer kicks means fewer chances to amortize the 139 Robux.
  • You can survive the tsunami consistently — buying Mutation Luck and then losing every mutated Brainrot to the wave is a bad deal.

Practical rule of thumb: buy Mutation Luck once you're comfortably running Epic+ zones with good Run Speed and you know you'll keep playing.

Rebirth Skip — closer look

Rebirth Skip removes the 1,000 Kick Power requirement on your first rebirth. The 2× multiplier you get is the same as the standard rebirth — the gamepass only changes how soon you can press the button.

The problem with using it on day one is the same problem we cover in the rebirth guide: the 2× multiplier amplifies your existing income. If you rebirth at low Kick Power, you double a tiny number; if you push to a higher zone first, you double a meaningful one. Rebirth Skip is more useful as a way to reach your second or third rebirth faster than as a way to skip your first grind.

Honest take: most players are better off buying Mutation Luck if they're going to spend Robux at all. Rebirth Skip is fine if 99 Robux is pocket change for you and you genuinely don't enjoy the first-hour grind.

Passes we have not confirmed

Some upstream guides hint at additional Robux-priced passes for early access, plot expansion, VIP areas or 2× cash. We are not listing those today because we have not been able to verify them in-game ourselves and they are not consistent across sources. When the in-game pass list is published or screenshotted by an authoritative source, we'll add them with a verification date.

Avoid Robux scams

If you ever see a site offering "free Robux" for entering a code, watching an ad, or completing an offer in exchange for a Kick a Lucky Block reward — close the tab. Roblox does not give Robux for outside actions, and the developer of Kick a Lucky Block does not run external giveaways. The only legitimate way to spend Robux on the game is through Roblox itself, on the experience's official Robux store.

Sources & References

Pass effects and prices are sourced from upstream guides. We mark this list as 'medium confidence' until we can verify the prices directly from an in-game screenshot — please report changes via Discord.

  1. [1] Mutations Guide (covers passes) — Pro Game Guides accessed 2026-04-28
  2. [2] Mutations — TechWiser accessed 2026-04-28
  3. [3] Rebirth Guide — TechWiser accessed 2026-04-28