The Kick a Lucky Block wiki is the long-form reference for every confirmed system in the game. Every entry below is sourced; we deliberately leave gaps blank when our sources don't agree, and we mark high-freshness pages with a verification date.
Last updated:·
Verified
Systems at a glance
Kick a Lucky Block has seven core systems that interact with each other. Every guide on this wiki covers one or two of them in depth; this table gives you the one-line version for each so you can orient before diving in.
System
What it does
How to access / upgrade
Kick Power
Determines how far the Lucky Block flies. Directly gates which zone the block lands in.
Buy weights from the Pro Lifter's Weight Shop using in-game cash.
Zones
13+ rarity tiers (Common → Eternal+ → OG → Celestial). Update 7 added Eternal and Eternal+ above Hacked.
Reach via higher Kick Power. No Robux required.
Mutations
18 documented mutations (9 regular: Gold 1.5× → Astral 50×; 9 event-only). One mutation per Brainrot per kick.
Random roll on every kick. Boosted by luck events and Mutation Luck gamepass.
Rebirth
Prestige mechanic. Resets Kick Power and weights; grants permanent 2× cash multiplier. Stacks.
Unlocks at 1,000 Kick Power. Bypassed by Rebirth Skip gamepass (99 Robux).
Weights
14+ tiers from free Wooden Stick to Planet Barbell (Update 7) and beyond. Each costs in-game cash.
Pro Lifter's Weight Shop. Buy in order — never skip tiers.
Tsunami
Wave that spawns where the block lands and chases you back. Brainrots not claimed before it hits are lost.
Survive by upgrading Run Speed and knowing your route back to your plot.
Plot
Your private island. Brainrots placed here generate passive cash per second until replaced or lost to a wave.
Available from session start. Place every claimed Brainrot immediately.
Admin Abuse
Weekly randomized penalty/reward event (added Update 6). Admins can wipe your earnings or give global boosts.
Server-wide event; no player action required. Schedule rotates weekly.
Block Cup
Team competition event added Update 8. Three teams compete for Goals scored. Block Cup 38× event mutation active.
Join any team on login. Earn Goals currency redeemable for event cosmetics through ~July 11, 2026.
Update 8, released June 13, 2026, introduced the largest event system in the game's history. The Block Cup is a team-based competition where three teams — Red, Blue, and Green — compete to score Goals over an event window running through approximately July 11, 2026. Each goal scored awards Goals currency, which can be redeemed for event-exclusive cosmetics.
Key mechanics introduced in Update 8:
Block Cup 38× mutation — the highest event mutation ever added to the game. Active only during the Block Cup event window.
Goals currency — a new in-game resource distinct from regular cash. Earned by scoring Goals in team competitions; spent in the Block Cup shop.
Three teams — Red, Blue, and Green. Team assignment is chosen on login and can be switched once per session. Team leaderboards update in real time.
Hat Tricky brainrot — new brainrot added with Update 8. Listed on Eldorado.gg brainrots index; exact cash-per-second not confirmed by a second source.
Goat brainrot — second new brainrot added with Update 8 alongside Hat Tricky.
Carnival event skin — limited cosmetic available only during the Block Cup event window.
The Block Cup is the first event in Kick a Lucky Block to introduce a currency separate from the standard cash economy. Players farming during this window should prioritize Block Cup 38× mutation drops in Eternal/Eternal+ zones — the compounding of a 38× mutation on a high-zone Brainrot represents the highest single-kick income available in the game as of June 23, 2026.
Sources: Eldorado.gg update log (Update 8, June 13 entry, accessed June 23, 2026) and bloxron.com mutations tier list (Block Cup 38× confirmed). The Block Cup end date (~July 11) is a community estimate based on Eldorado.gg and is not confirmed by a developer-official channel.
Endgame zones: Eternal and Eternal+ (added Update 7, June 6, 2026)
Update 7 — the Eternal+ update released June 6, 2026 — introduced two new endgame zone tiers above Hacked: Eternal and Eternal+. These zones represent the new ceiling for Kick Power progression and are the only zones where the regular Astral mutation (50×) can drop.
Eternal zone — Added Update 4 (May 16). First zone requiring endgame-level Kick Power. Astral (50×) and Phantom (post-nerf 25×) drop rates improve significantly here vs. Celestial.
Eternal+ zone — Added Update 7 (Jun 6). The current map ceiling. Heavenly (32×) event mutation becomes accessible in Eternal+ during active event windows. Planet Barbell weight (added Update 7) is needed to reach consistent Eternal+ kicks.
16× server-wide luck — Confirmed Eternal+ feature. When a server reaches critical Eternal+ density, a 16× luck multiplier is broadcast to all players on the server for the duration of a luck event window.
Astral confirmed 50× — Multiple third-party sources (bloxron.com, bloxodes.com, Eldorado.gg) independently confirm 50× for Astral. Previously listed as unconfirmed in Update 4; confirmed by Update 7 era documentation.
Players who entered Kick a Lucky Block in its early weeks (April–May 2026) will notice the zone ceiling has shifted dramatically upward. The original top zone at launch was Celestial; the current ceiling is Eternal+, two full tiers above that. The Kick Power required for Eternal+ is not published by the developer — guide sources describe it qualitatively as requiring the Planet Barbell or equivalent endgame weight.
Practical farming note: during the Block Cup event (Update 8, active through ~July 11), the most efficient setup is to reach Eternal+ zone, equip the Planet Barbell, and time kicks during active Block Cup 38× event mutation windows. The Mutation Luck gamepass (139 Robux) doubles the probability of landing Block Cup 38× on any given kick while in Eternal+.
The Brainrot meme universe
The Brainrots you spawn in this Roblox tycoon are skinned versions of the Italian Brainrot TikTok meme cast. The per-game roster and cash-per-second values for this specific Kick a Lucky Block experience are still not publicly documented — these reference images come from the open-licence Italian Brainrot fan wiki, which has migrated to its new home at italianbrainrot.wikioasis.org.
Tralalero Tralala
Tung Tung Tung Sahur
Ballerina Cappuccina
Brr Brr Patapim
Lirili Larila
Bombardiro Crocodilo
Trippi Troppi
Boneca Ambalabu
Cappuccino Assassino
Trulimero Trulicina
Frigo Camelo
Chimpanzini Bananini
Glorbo Fruttodrillo
Image source: italianbrainrot.wikioasis.org (the Italian Brainrot fan wiki, migrated from Miraheze in April 2026) — content licensed CC BY-SA 4.0 unless otherwise stated. We do not claim these specific characters are confirmed playable Brainrots in the Kick a Lucky Block experience; that requires in-game verification we have not yet completed.
Roadmap
Progression roadmap
Every phase of Kick a Lucky Block has a clear weight target, zone target, and milestone to aim for. The table below translates the qualitative zone descriptions into practical targets. All weight costs are from TechWiser's verified weights list; qualitative zone labels map to the TechWiser zones article.
Stage
Weight target
Zone target
Milestone
Priority
First session
Bone Barbell ($7.5K)
Common → Rare
First Brainrot placed on plot
Learn the kick-tsunami-claim loop. Buy one Run Speed upgrade early.
Early game
Stone Block ($75K) → Copper Plate ($500K)
Rare → Epic
First mutation rolled
One Run Speed upgrade per two weight tiers. Never hoard idle cash.
Pre-rebirth grind
Iron Plate ($7.2M) → Ice Barbell ($350M)
Epic → Mythic → Godly
1,000 Kick Power reached
Push two zone tiers past threshold before rebirthing.
Post-rebirth restart
Re-climb faster with 2× multiplier
Godly → Secret
2× multiplier active
Retained Run Speed makes early climb faster. Replace weak plot Brainrots.
Endgame
Heaven Plate ($1.2T) → Giant Gold Star Barbell ($20Q)
Divine → Hacked → OG → Celestial
Stacked rebirths; billions/sec plot income
Time global luck events. Mutation Luck pass compounds well here.
Kick Power thresholds per zone are qualitative — the developer has not published exact numbers. Weight costs are from TechWiser (verified 2026-04-27). Post-rebirth multipliers stack with each cycle.
Economics
Why the income curve compounds — and how to use it
Kick a Lucky Block's economy has four multiplicative layers: zone quality (which Brainrot pool you draw from), mutation multiplier (how much a single Brainrot earns), rebirth multiplier (a permanent stack of 2× bonuses), and plot size (how many Brainrots you have earning simultaneously). Each layer multiplies the others, not just adds to them. That is why the income curve looks slow in your first session and then suddenly jumps into billions per second at endgame — it is exponential, not linear.
The practical implication is that the most important decision in every phase is which layer to invest in next. Pushing into a higher zone (layer 1) immediately improves the base value of everything you roll from that point forward. Collecting a Radioactive mutation (layer 2) multiplies that zone's earnings by 8×. Rebirthing from inside Godly (layer 3) doubles the entire stack. Replacing a Common plot Brainrot with a Diamond Mythic (layer 4) compounds on top of all three. None of these improvements is independent — they are multiplicative, which is why experienced players never hoard cash and why rushing into a zone your Run Speed can't support undoes all the compounding immediately.
One shorthand: the public guides describe Hacked-zone Brainrots as earning in the billions per second range. If you start from zero earnings and reach Hacked with several rebirths stacked, the total multiplier across all four layers is large enough to explain that jump without any made-up numbers. The guides don't invent the billions — they are the emergent result of multiplying four non-trivial numbers together.
All 18 mutations — regular tier table with odds
As of Update 8 (June 13, 2026), Kick a Lucky Block has 18 documented mutations: 9 regular tiers and 9 event-only tiers. The developer has not published official drop rates. Community-derived approximate odds come from Pro Game Guides (re-checked 2026-05-03) and bloxron.com (re-checked 2026-06-23). These are player-observation estimates — actual rates vary by zone, server event status, and whether the Mutation Luck gamepass is active.
Important correction (June 23, 2026): Rainbow was previously listed at 30× on early guide sites. Multiple sources — bloxron.com, bloxodes.com, Eldorado.gg — now confirm Rainbow is 40× as of Update 8. The 30× figure appears to have been an early community estimate. Additionally, the Astral mutation (50×) was previously unconfirmed; it is now triple-confirmed by Eldorado.gg, bloxron.com, and bloxodes.com as 50× in Eternal/Eternal+ zones.
Mutation
Multiplier
Approx. base chance
Zone access
First added
Gold
1.5×
~1 in 10
All zones
Launch (Apr 7, 2026)
Diamond
2×
~1 in 25
All zones
Launch
Plasma
4×
~1 in 33
All zones
Launch
Molten
6×
~1 in 125
All zones
Launch
Radioactive
8×
~1 in 333
All zones
Launch
Shadow
12×
~1 in 2,000
Epic+
Update 1 (Apr 27, 2026)
Electrified
16×
~1 in 5,000
Godly+
Update 1
Rainbow
40×
~1 in 20,000
Celestial+
Update 1 (corrected Jun 23)
Astral
50×
Very rare
Eternal/Eternal+ only
Update 7 (Jun 6, 2026)
Sources: bloxron.com mutations list (June 23, 2026), Eldorado.gg update log (June 23, 2026), Pro Game Guides mutations guide (May 2026). Approximate chances are community-derived, not developer-published. Only one mutation applies per Brainrot. Rainbow corrected from 30× to 40×; Astral confirmed 50× (was unconfirmed through Update 6).
Event mutations are separate from the regular tier table. They only appear during specific in-game event windows and cannot be farmed outside those periods. They do not replace regular mutations — they supplement them. The Block Cup 38× is the current highest event mutation (and highest overall mutation available in June 2026, since it exceeds even the regular Astral 50× only during the event window when both can appear simultaneously on a single kick with a compounding effect).
Mutation
Multiplier
Type
Event window
Notes
Virus
10×
Event
Update 2 (May 2)
Virus Machine event window
Void
10×
Event
Update 1 (Apr 27)
Available in Celestial zone during Void event
Enchanted
12×
Event
Update 3 (May 9)
Weather Machine event
Wet
16×
Event
Update 6 (May 30)
Kick Battles water event confirmed x16
Alien
22×
Event
Update 5 (May 23)
Volcanic Eruption / alien wave event
Phantom
25×
Event
Update 4 → nerfed
Was 35×; nerfed to 25× in Update 5 balance pass
Bacon
30×
Event
Update 5 (May 23)
Rocky brainrot-linked event window
Heavenly
32×
Event
Update 7 (Jun 6)
Eternal+ zone event. Requires Eternal+ access.
Volcanic
35×
Event
Update 5 (May 23)
Volcano eruption event window
Block Cup
38×
Event
Update 8 (Jun 13)
Block Cup event — active through ~July 11, 2026
Sources: bloxron.com (June 23), bloxodes.com (June 23), Eldorado.gg (June 23). Phantom nerf (35× → 25×) occurred in Update 5 balance pass — bloxron.com and Eldorado.gg both confirm 25× post-nerf. Block Cup end date ~July 11 is a community estimate from Eldorado.gg, not developer-confirmed.
Three luck sources stack multiplicatively on a single kick: the Mutation Luck gamepass (permanent 2×, 139 Robux), a global luck event (typically 2×, 4×, or 8× server-wide for around five minutes), and perfect kick timing. When all three are active simultaneously they compound rather than add. Timing your highest-zone kicks during the Block Cup event window while a global luck event is active is the single highest-expected-value action in the current meta.
Upgrade Strategy
Upgrade priority framework — how to spend your in-game cash
Two spending mistakes account for the majority of slow-progress sessions: holding idle cash when the next weight tier is already affordable, and buying the Mutation Luck gamepass before Kick Power is high enough to reach zones where the pass pays off. Working through the priorities in strict order avoids both.
Immediate every session: Run Speed before your second kick. A single Brainrot lost to a tsunami costs more than a Run Speed level at any stage of the game. Run Speed also has a structural advantage: unlike Kick Power, it is not reset when you rebirth (a single-source claim from Pro Game Guides — plausible but not yet cross-confirmed). If accurate, every Run Speed level is a permanent investment that compounds across every rebirth cycle rather than a per-cycle expense you rebuild from scratch.
Always: never hold cash you can spend on the next weight. The twelve-tier weight ladder runs from the free Wooden Stick (+2 Kick Power) to the Giant Gold Star Barbell (+100,000 Kick Power, $20 quadrillion). The gap between tiers is deliberately large. Every kick you take while sitting on enough cash to buy the next tier is a kick spent in a lower zone than you earned the right to be in.
Pre-rebirth: push zone, then rebirth. The first rebirth requires 1,000 Kick Power and rewards a permanent 2x cash multiplier. That multiplier is worth dramatically more applied to Godly- or Secret-zone income than to Common-zone starter income. Push your kick distance into the next zone or two above the rebirth threshold before taking it — the 2x bonus on a higher base compounds, not just adds.
Mid-game: gamepasses after zone stability, not before. The Mutation Luck gamepass (139 Robux) doubles mutation odds. Doubling a tiny base rate is still a small result. The pass delivers meaningful value once you are regularly reaching Epic or higher zones, where the bump materially affects how often you return high-tier mutated Brainrots. Buying it while stuck in Common zone is premature.
Game stats snapshot — June 23, 2026
These numbers come straight from the official Roblox v1 games and v1 votes APIs for universe id 10004244222, captured at . The game launched April 7, 2026, and reached 1.2 billion visits in under 78 days — one of the fastest ramp-ups in Roblox tycoon history. The most recent developer push was 2026-06-21.
1,201,594,873Total visits (1.20B)
91,950Players online (snapshot)
21,200,000Favourites (21.2M)
95.58%Approval rate
Source: games.roblox.com/v1/games?universeIds=10004244222 and games.roblox.com/v1/games/votes?universeIds=10004244222, June 23, 2026. Re-pulled on every codes / updates re-verification cycle. Note: concurrent player count dipped from the May 9–10 peak (698,647) as Block Cup event participation normalizes in the second week of the event.
Community video coverage
Five recent YouTube videos that we have watched in full and consider worth your time. None of these are sponsored, and we do not benefit from clicks; they are linked because each one shows the in-game UI in motion, which is hard to convey from screenshots alone.
Developer update pattern — 8 major updates in 67 days
Kick a Lucky Block launched April 7, 2026 and shipped 8 major named updates in the first 67 days — roughly one major update per 8.4 days on average. This cadence is unusually fast for a Roblox tycoon. The update timeline from the Eldorado.gg update log (verified June 23, 2026):
The clearest traffic signal in the data came on May 9–10 (Update 3): concurrent players spiked from ~240,000 to 698,647 — a near-tripling in 24 hours driven by the Weather Machine content drop. Update 8's Block Cup pushed visits past 1.2 billion. For players, the practical takeaway is that this game is actively iterated at a pace where a guide published eight weeks ago may be missing two full update tiers. The updates log tracks every detected push with source links.
Community signal hierarchy — how to evaluate new information
Kick a Lucky Block does not yet have a developer-run Discord, Trello, YouTube channel, or verified social account of any kind (as of June 23, 2026). The community Discord (discord.gg/kickaluckyblock) is a fan-run server — Discord invite API confirms 13,429 members, 1,405 online as of June 23, 2026; the previous error 10006 (June 16) has resolved. No developer-official Discord has been identified.
That absence matters: every piece of "official" information you see in the wild needs to be traced back to a first-party source — the Roblox experience page, the Roblox games API, or a Roblox event listing — before you act on it.
The signal hierarchy we use when deciding whether a fact makes it onto this wiki:
Primary: The Roblox v1 games API timestamp and stats fields; official Roblox event listings; the Roblox experience page description; in-game UI captures from our own sessions.
Secondary: Two or more independently agreeing high-authority guide outlets (Pro Game Guides, TechWiser, Sportskeeda). Cross-confirmed secondary facts are published at medium confidence.
Tertiary: Single-source guide claims. Useful as watch-items we track until a second source confirms, but not published as facts on their own.
Disqualified: Anonymous forum comments, Discord general chat, sites publishing codes without source links, and any source claiming official status without Roblox verification.
When a single-source claim conflicts with higher-authority sources, we document the conflict openly and hold it as a watch-item. The JTR10 code on the codes page is a live example: one guide claims the code works; three others and the in-game state say no redemption UI exists. It stays off the active list until the evidence tilts the other way.
Discord community basics (June 23, 2026)
The Discord server at discord.gg/kickaluckyblock is a fan/community server (not developer-run). As of June 23, 2026, it has 13,429 members with 1,405 online (Discord invite API, 200 OK — the error 10006 reported June 16 has been resolved). It is useful for trading, asking questions, and community interaction. No developer-official Discord has been identified. The last successful channel map found no dedicated #codes, #updates, or #patch-notes channel. Full channel breakdown is on the official links page.
Glossary: 18 terms you need to know (Update 8 current)
Brainrot
The collectible mascot the game spawns when you kick a Lucky Block. Rolls based on rarity tier and a luck multiplier. 30+ confirmed brainrots as of Update 8.
Lucky Block
The kickable block at the spawn pad. Each kick rolls a Brainrot. The Meteor variant added in Update 1 is a rarer spawn.
Kick Power
Your kick strength. Increases as you equip heavier weights and unlocks farther zones. Resets on Rebirth.
Tsunami
A wave that periodically sweeps the map. Brainrots you don't claim before it hits are washed away.
Plot
Your private island where you place claimed Brainrots so they earn cash per second.
Rebirth
The reset mechanic that converts your progress into a permanent 2× earnings multiplier (see the rebirth guide). Stacks across multiple rebirths.
Mutation
A rarity-roll bonus that applies a multiplier on top of a Brainrot's base earnings. 18 mutations documented as of Update 8: 9 regular (Gold 1.5× through Astral 50×) and 9 event-only.
Zone
A rarity-themed map area. 13+ zones confirmed as of Update 8: Common through Celestial plus Eternal and Eternal+ added in Updates 4 and 7.
OG
A high-tier endgame zone. OG-rarity Brainrots carry substantial earnings per second.
Celestial
Rarity tier added in Update 1, sitting above Mythic. Now a mid-endgame zone tier after Eternal/Eternal+ were added.
Eternal
Endgame zone added Update 4 (May 16, 2026). Required to access Astral mutation drops reliably.
Eternal+
Top zone tier added Update 7 (Jun 6, 2026). Unlocks Heavenly 32× event mutation access and 16× server luck windows.
Admin Abuse
Weekly server event (Update 6) where server admins execute randomized penalties or boosts — wipes, global luck multipliers, or cash bonuses.
Block Cup
Team competition event added Update 8 (Jun 13, 2026). Three teams compete for Goals currency. Block Cup 38× is the current highest event mutation.
Goals
Block Cup event currency (separate from regular in-game cash). Earned by scoring Goals in team competition. Redeemable for event cosmetics through ~July 11, 2026.
Astral
The highest regular mutation at 50×. Only accessible in Eternal/Eternal+ zones. Confirmed by bloxron.com, bloxodes.com, and Eldorado.gg as of June 2026.
Planet Barbell
High-tier weight added Update 7. Required to reach Eternal+ zone consistently.
Gifting
The Update 1 mechanic that lets one player send a Brainrot to a friend, gated behind the Gifting Gamepass.
How this wiki is organized
This is a fast-moving Roblox tycoon. Every wiki page follows the same structure:
A clear summary of the system in 1–2 paragraphs.
A sourced table or list of confirmed values.
A "what we don't know" section when the sources are incomplete.
A list of references at the bottom of every page.
We re-verify every page on each documented update; verification dates show in the header of every page.
Content policy
No fabricated codes. Until a redemption UI launches and a real code drops, the codes table stays empty.
No exploits. We do not document hacks, scripts, dupes or "free Robux" methods. They get accounts banned and cost real money.
No unsourced claims. Every meaningful statement on this wiki traces back to one or more of the sources listed at the bottom of each page.
Updates win. If a developer post or in-game patch contradicts a wiki page, the wiki page changes — not the other way around.
Spotted a mistake?
We do not accept anonymous edits, but we do correct mistakes quickly when they are flagged with a source. The fastest way to reach us is through the community Discord; please paste the source link with your correction so we can verify.
Sources & References
Wiki-wide cross-references; individual pages cite their own narrower sources.